Wrestling
The object of the sport of wrestling is to put
your opponent on his back -- to pin your opponent.
A pin (or fall) is
when you put your opponent on his/her back with any part of both shoulders or
both shoulder blades of your opponent in contact with the mat for two seconds.
When you pin your opponent, the match is over and you are the winner.
If
nobody gets pinned, the winner is the wrestler who has scored the most points
during the match..
There are five ways to score points in a
wrestling match:
done in the United States in College, High School, Junior High, Middle School,
and most youth wrestling. This type of wrestling is often referred to as
"folkstyle" wrestling. The rules for "freestyle" and "greco-roman" wrestling,
as is done in the olympics and internationally, are a little
different.
Dual Meet Team ScoringFall, Forfeit, Default,
Disqualification - 6 team pointsTechnical Fall
(getting ahead of your opponent by 15 points ends the match) - 5 team
points
Major Decision (winning the match by 8 - 14 points)
- 4 team points
Decision (winning the match by fewer
than 8 points) - 3 team points
In the event of a tie:
Criteria for tie breaking of team scores can be foundTournament Scoring2 team
advancement points shall be scored for each match won in the champoinship
bracket, except for the final first-place match. If a wrestler receives a bye
in a round where at least one match is wrestled, he shall be awarded 2
advancement points for that bye if he wins his next match after the bye.
1 team advancement point shall be scored for each match won in the
consolation elimination, except for the final third and fifth place matches. A
wrestler who has received a bye in a consolation round where at least one match
is wrestled shall receive one advancement point for that bye if he wins his
next match after the bye.
2 additonal points for each match won by
default, disqualification, fall, or forfeit.
1 1/2 points for each match won
by technical fall.
1 additional point for each match won by major
decision.
Placement points:
Tournament scoring 4 places:
14-10-7-4
Tournament scoring 6 places: 16-12-9-7-5-3
Tournament scoring 8
places: 16-12-9-7-5-3-2-1
Individual placement points shall be awarded
as soon as earned. Placement points already earned shall be deducted in case of
forfeit (other than injury) or disqualification from the tournament.
In
view of the rule requiring placement points to be added as soon as earned,
placement points are added at the following junctures in a tournament
scoring 6 places:
Championship quarterfinal winners: Add 3
points (has earned at least 6th place)
Championship semifinal winners: Add 9
points (has earned at least 2nd place, already received 3
points)
Championship final winners: Add 4 points
Consolation
quarterfinal winners: Add 3 points (has earned at least 6th
place)
Consolation semifinal winners: Add 4 points (has earned at least 4th
place, already received 3 points)
Consolation final winners (for third): Add
2 points
Winner of final for 5-6: Add 2 points
The object of the sport of wrestling is to put
your opponent on his back -- to pin your opponent.
A pin (or fall) is
when you put your opponent on his/her back with any part of both shoulders or
both shoulder blades of your opponent in contact with the mat for two seconds.
When you pin your opponent, the match is over and you are the winner.
If
nobody gets pinned, the winner is the wrestler who has scored the most points
during the match..
There are five ways to score points in a
wrestling match:
- 1) Takedown - (2 points) You score two points for taking
- Illegal Holds - There are several holds that the referee
will penalize you for without warning. (There are other holds called
"potentially dangerous holds" which the referee might make you let go of but
will not penalize you for).
- Technical Violations
- Going off the mat or forcing your opponent off the mat to avoid wrestling
("fleeing the mat.")Grabbing clothing, the mat, or the headgear
Locked
or overlapped hands: If you are down on the mat in control of your opponent,
you cannot lock or overlap your hands, fingers or arms around your opponent's
body or both legs unless you have met criteria for a near pin of your opponent,
or your opponent stands up and has all his/her weight on two feet, or you have
lifted the opponent off the mat.
Leaving the mat during the match
without the referee's permission
Figure 4 head scissors from the neutral
position.
Reporting to the mat not properly equipped or not ready to
wrestle, or equipment that is detected as being illegal after the match has
started
- Unnecessary roughness
- Unsportsmanlike conduct
- Flagrant Misconduct (ejection, the match is over)
- Stalling (you get one warning before you are penalized and
points are awarded).
- Incorrect starting position or false start (You get two
cautions before points are awarded).
your opponent down to the mat and controlling him/her.2)
Escape - (1 point) You score one point for getting away or getting to
a neutral position when your opponent has you down on the
mat.
3) Reversal - (2 points) You score two points when
your opponent has you down on the mat and you come from underneath and gain
control of your opponent.
4) Near Fall (Back Points) -
(2 or 3 points) You get near fall points when you almost but not quite get your
opponent pinned. A near fall (near pin) is when...
- both shoulders are held for two seconds within four inches of the mat,
or...one shoulder touches the mat and the other shoulder is at a 45 degree
angle coming down to the mat, or...
the wrestler is held in a high
bridge or back on both elbows.
seconds, you get 2 points. If a near fall lasts for 5 seconds, you get 3
points.
5) Penalty Points - (1 or 2 points) Your
opponent is awarded points if you commit the following
infractions.
you are penalized, your opponent is awarded one point. The third time you are
penalized, your opponent is awarded two points. The fourth time you are
penalized, you are disqualified. (Except for illegal starting position or false
start - you are cautioned twice, then one point awarded for each infraction,
but you will not be disqualified. In the event of Flagrant Misconduct, you are
ejected from the match on the first offense, you lose the match, and 3 team
points are deducted).
done in the United States in College, High School, Junior High, Middle School,
and most youth wrestling. This type of wrestling is often referred to as
"folkstyle" wrestling. The rules for "freestyle" and "greco-roman" wrestling,
as is done in the olympics and internationally, are a little
different.
Dual Meet Team ScoringFall, Forfeit, Default,
Disqualification - 6 team pointsTechnical Fall
(getting ahead of your opponent by 15 points ends the match) - 5 team
points
Major Decision (winning the match by 8 - 14 points)
- 4 team points
Decision (winning the match by fewer
than 8 points) - 3 team points
In the event of a tie:
Criteria for tie breaking of team scores can be foundTournament Scoring2 team
advancement points shall be scored for each match won in the champoinship
bracket, except for the final first-place match. If a wrestler receives a bye
in a round where at least one match is wrestled, he shall be awarded 2
advancement points for that bye if he wins his next match after the bye.
1 team advancement point shall be scored for each match won in the
consolation elimination, except for the final third and fifth place matches. A
wrestler who has received a bye in a consolation round where at least one match
is wrestled shall receive one advancement point for that bye if he wins his
next match after the bye.
2 additonal points for each match won by
default, disqualification, fall, or forfeit.
1 1/2 points for each match won
by technical fall.
1 additional point for each match won by major
decision.
Placement points:
Tournament scoring 4 places:
14-10-7-4
Tournament scoring 6 places: 16-12-9-7-5-3
Tournament scoring 8
places: 16-12-9-7-5-3-2-1
Individual placement points shall be awarded
as soon as earned. Placement points already earned shall be deducted in case of
forfeit (other than injury) or disqualification from the tournament.
In
view of the rule requiring placement points to be added as soon as earned,
placement points are added at the following junctures in a tournament
scoring 6 places:
Championship quarterfinal winners: Add 3
points (has earned at least 6th place)
Championship semifinal winners: Add 9
points (has earned at least 2nd place, already received 3
points)
Championship final winners: Add 4 points
Consolation
quarterfinal winners: Add 3 points (has earned at least 6th
place)
Consolation semifinal winners: Add 4 points (has earned at least 4th
place, already received 3 points)
Consolation final winners (for third): Add
2 points
Winner of final for 5-6: Add 2 points